Pragmata is an upcoming action-adventure game developed by Capcom, first announced in June 2020 during Sony's PlayStation 5 reveal event. The game is set in a dystopian near-future world and features a unique blend of science fiction elements, emotional storytelling, and innovative gameplay mechanics.
Title: Pragmata
Developer: Capcom
Platforms: PlayStation 5, Xbox Series X|S, PC
Release Window: 2026
Genre: Action-Adventure
Perspective: Third-Person
The narrative of Pragmata unfolds in a desolate, near-future Earth, where a catastrophic event has led to the abandonment of major cities. The game's protagonist, an astronaut, traverses the ruins of New York City's Times Square, encountering a mysterious young girl named Diana and her cybernetic cat. Their unexpected meeting sets the stage for a journey that transcends Earth, leading them to the Moon's surface, where they seek freedom and answers.
The game's title, Pragmata, is derived from the Greek word "pragma," meaning "thing" or "matter," reflecting the game's exploration of existential themes and the nature of reality. The narrative delves into the relationship between the astronaut and Diana, who is believed to be an artificial intelligence or a human-android hybrid, as they navigate a world where the boundaries between technology and humanity blur.
Pragmata introduces a dual-character gameplay system, allowing players to control both the astronaut and Diana simultaneously. This mechanic emphasizes collaboration, with each character possessing unique abilities that complement each other. The astronaut is equipped with advanced technology, including a deployable backpack that aids in traversal and combat, while Diana's capabilities remain shrouded in mystery, adding an element of surprise and discovery.
Combat in Pragmata is dynamic and strategic, incorporating elements from Capcom's renowned action titles. Players will engage in battles against robotic enemies and colossal mechanical foes, utilizing a combination of melee attacks, firearms, and environmental interactions. The game's combat system emphasizes fluidity and precision, rewarding players for mastering its mechanics.
The lunar setting introduces unique gameplay elements, such as low gravity environments and the need for oxygen management, adding layers of complexity to exploration and combat. The game's open-world design encourages players to uncover secrets, solve environmental puzzles, and engage in side missions that enrich the main storyline.
Pragmata boasts a striking visual aesthetic, blending photorealistic environments with surreal, dreamlike sequences. The game's depiction of a decaying Earth and the stark, barren landscape of the Moon is both haunting and beautiful. The use of lighting and atmospheric effects enhances the game's immersive quality, drawing players into its world.
The character design is equally compelling, with the astronaut's advanced suit and Diana's enigmatic appearance standing out. The cybernetic cat adds a touch of whimsy and mystery, serving as both a companion and a narrative device.
The audio design complements the game's visuals, with a hauntingly beautiful score that underscores the emotional weight of the story. Sound effects are meticulously crafted, enhancing the realism of the game's environments and actions. Voice acting plays a crucial role in conveying the characters' emotions and relationships, with performances that bring depth to the narrative.
Since its initial announcement, Pragmata has experienced several delays. The game was originally slated for release in 2022 but was postponed to 2023 to allow the development team more time to refine the game. In June 2023, Capcom announced that the release date had been further delayed indefinitely, citing the need for additional development time to ensure the game's quality. As of June 2025, Capcom has confirmed that Pragmata is now scheduled for release in 2026.
Despite these delays, anticipation for Pragmata remains high. The game's innovative gameplay mechanics, compelling narrative, and striking visuals have garnered attention from both fans and critics alike. Capcom has expressed gratitude for the continued support and patience of the gaming community and assures players that the wait will be worthwhile.
Pragmata represents a bold new direction for Capcom, venturing into the realm of science fiction with a narrative-driven action-adventure game. Its unique dual-character gameplay, immersive world-building, and emotional storytelling set it apart from other titles in the genre. As the release date approaches, more details about the game's mechanics and story are expected to be revealed. For now, fans eagerly await the opportunity to embark on this mysterious journey when Pragmata finally lands in 2026.
When I first saw the trailer for Pragmata, I had one thought: “Wait a minute… is this the sci-fi version of Kratos and Atreus?” You’ve got this heavily armored guy, stoic and mysterious, paired with a young girl who seems to be at the center of it all. The dynamic? Strangely familiar. The vibes? Definitely there.
Of course, Pragmata isn’t God of War — far from it. But I can’t shake the feeling that Capcom is playing with that same kind of emotional duo: a hardened protector and a child with a greater destiny. And you know what? I’m here for it.
What’s really wild is how mysterious the game still feels. Even after all this time and the delays, we barely know what Pragmata is actually about. There's the lunar setting, some trippy dimensional visuals, and this father-daughter energy between the two main characters. The armored guy — who we still don’t even have a name for — looks like he stepped out of a futuristic deep-space recon unit. And the girl? She’s glowing with some kind of unexplained power, floating around like she’s a walking anomaly.
It all screams weird, but in the best way possible.
And while I made the Kratos and Atreus joke, the difference here is tone and theme. God of War is about raw emotion, loss, and mythology. Pragmata feels more like a cerebral, atmospheric sci-fi tale that’s going to mess with your head — and maybe your heart too. But that bond between the two characters? That’s the thread that will pull us through the whole journey. Whether it’s ancient gods or malfunctioning space tech, that kind of relationship always hits hard.
As for gameplay — we haven’t seen much, but the little we have seen looks promising. Floating physics, gravity-bending environments, high-tech combat, and moments where the girl’s abilities seem to directly affect what’s going on around her. It looks like it’s shaping up to be a mix of action, exploration, and puzzle-solving. There’s definitely something more going on under the surface — and the mystery is part of the fun.
I’ll be real: Capcom doesn’t usually dabble in this kind of narrative-heavy, futuristic storytelling. They’re best known for Resident Evil, Devil May Cry, and action-packed franchises. But Pragmata feels like them saying, “Hey, we can do story-driven games too — and we can make it look damn good while we’re at it.”
And let’s talk about the visuals for a second — Pragmata looks clean. The spacesuit design, the soft lighting, the lunar dust floating in the air — it’s giving high-budget sci-fi movie, not just a game. Even with its delays, I get the sense that Capcom is polishing every detail to make it really stand out when it finally lands.
So, is Pragmata the next God of War in space? Probably not. But is it giving us a unique take on a familiar bond — protector and child, danger and wonder, mystery and meaning? Absolutely.